Menu Extension v1.40


Greetings rpgmakers. I have uploaded version 1.40 of the menu extension plugin which corrects another visual display issue related to main and offhand crit and hit values, as reported by user Vinvin. Thanks Vinvin.

  • Main and Offhand hit and crit values on the YEP_StatusMenuCore 'Attributes' window will now show the correct values for each hand on dual wield actors. 
    • Prior to this fix, it would show the same value as 'actor.cri' or 'actor.hit', effectively making it be the same as if you'd only shown the default crit or hit exparams on the scene.
    • This was only an issue if you were using the YEP_ExtraParamFormulas plugin.
    • This was due to the fact that the YEP_ExtraParamFormulas plugin did not update exparam values on the fly, so my method of removing the crit or hit traits from the weapon in the opposite hand was not updating the actor's crit or hit value as expected.
  • Updated April 26 @ 20:30 GMT
    • Uploaded revision a which corrects a crash error with version 1.40. 
    • This error happened if you imported v1.40 into a project that was not running YEP_ExtraParamFormulas, or had it disabled.

Once again, thanks to user Vinvin for reporting this issue.

Files

Menu Extension Plugin 132 kB
Apr 26, 2020

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