Menu Extension v1.33


I have uploaded a new version of the Dual Wield menu extension plugin with the following updated functionality:

  • Revision B: Fixed and issue where changing class from a class with priority names to a class that had no priority names did not revert the names of the slots and params to their plugin param defaults, and instead continued to use the priority names of the previous class.
  • Revision A: Fixed a crash bug where 'actor' was not defined on the equip scene.
  • Actors can now have their main and offhand slot equipment and parameter slots named differently than the default names for these slots.
  • Priority names are set via note tags on class and/or actor. A tag on a class will override the tag on an actor.
<PRIORITY MAINHAND EQUIP NAME: name>
<PRIORITY OFFHAND EQUIP NAME: name>
<PRIORITY MAINHAND STATUS NAME: name>
<PRIORITY OFFHAND STATUS NAME: name>

The 'EQUIP NAME' tags change the name of the equip slot in the equip menu, or other scenes that show the slot name (like the status screen showing your equipment). The 'STATUS NAME' tags change the name of the attack parameter. The text given here precedes the 'attack' name, so if you set it as 'left' it will show 'left Attack' in place of 'Off Attack' or whatever the default is set to.

Files

Menu Extension Plugin 114 kB
Jan 29, 2020

Get MV - Dual Wield

Buy Now$14.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.