Version 1.17 Update
MV - Crafting System » Devlog
Greetings, Merry Christmas, and happy holidays everyone.
I have uploaded version 1.17 of the Crafting System plugin, which corrects a bug, and makes a slight change to the way recipes are crafted.
Bugfixes:
- Calling a specific category via plugin command will now no longer show a category selection window in the middle of the screen.
Changes:
- A recipe is now considered invalid for matching if it does not belong to the same crafting category as the category selected.
- Previous to this change, the only thing preventing the player from cooking food in the blacksmithing category was limiting the ingredients to be unavailable from the blacksmithing category, but in some instances it was possible that certain ingredients may be valid in multiple crafting categories, and that means valid recipes could be input if the ingredients were available.
- Now, a recipe will not match if the category it belongs to is not the crafting category the player is currently accessing.
- This adds the additional functionality of allowing the same sets of ingredients to provide different result items from different crafting categories. Two lettuce and a tomato might be a salad in cooking, but it could be an antidote in alchemy, for example.
Both of these issues were reported by user waseveryfriday. Thanks for the report!
Files
Plugin Download 280 kB
Dec 25, 2020
Get MV - Crafting System
Buy Now$18.99 USD or more
MV - Crafting System
Enhance your project with an ingredient based crafting system
More posts
- Version 1.31 Minor UpdateFeb 27, 2022
- Version 1.30 Major UpdateMay 17, 2021
- Version 1.29 bugfixApr 25, 2021
- Version 1.28 UpdateApr 24, 2021
- Version 1.27 UpdateMar 07, 2021
- Version 1.26 BugfixMar 03, 2021
- Version 1.25 Bugfix (revision a)Mar 01, 2021
- Version 1.24 BugfixFeb 21, 2021
- Version 1.23 UpdateFeb 13, 2021
- Version 1.22 UpdateJan 09, 2021
Leave a comment
Log in with itch.io to leave a comment.