Version 1.14 Minor Update
MV - Crafting System » Devlog
Greetings.
I corrected a small bug in the crafting system, and have uploaded version 1.14 with the following fix.
- Corrected an issue where recipes that contained a category ingredient did not check the quantity of that ingredient provided by the player before returning a recipe match, which caused these recipes to only ever require one of the requisite category item, whether the recipe was set to require more or not.
This was difficult to notice, and has likely been an issue with the crafting system plugin since the beginning. The easiest way to see this would be to have two recipes, the first requiring 2x of a category item (such as meat) and something else, and the second only requiring one of those items. When crafting with only one meat in the interface, the recipe match would come up for the first item, which required two. This would make making the second item impossible, without requiring an item that wasn't in the first recipe.
-Ramza
Files
Plugin Download 264 kB
Oct 06, 2020
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MV - Crafting System
Enhance your project with an ingredient based crafting system
More posts
- Version 1.31 Minor UpdateFeb 27, 2022
- Version 1.30 Major UpdateMay 17, 2021
- Version 1.29 bugfixApr 25, 2021
- Version 1.28 UpdateApr 24, 2021
- Version 1.27 UpdateMar 07, 2021
- Version 1.26 BugfixMar 03, 2021
- Version 1.25 Bugfix (revision a)Mar 01, 2021
- Version 1.24 BugfixFeb 21, 2021
- Version 1.23 UpdateFeb 13, 2021
- Version 1.22 UpdateJan 09, 2021
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