Version 1.13 Minor Bugfix
Greetings Game Devs.
I have uploaded version 1.13 of the Weapon Attack Formulas plugin correcting the following bug:
- MZ users who are using this plugin with the latest version of the MZ Dual Wield plugin will no longer have their weapon formulas containing 'a.atk' throw an error about a function being undefined.
- MV users using the newest version of the Dual Wield plugin, with the new plugin param 'Equip Only Mode' will no longer have their weapon formulas containing 'a.atk' throw an error about a function being undefined.
There has been a compatibility problem with the MZ dual wield plugin since the last update. This plugin was doing a check to see if Dual Wield was loaded, and the directly calling a function that should have been defined in that plugin (and was in the MV version), but because the final update of the MZ plugin disabled the combat related changes for VS_BattleCore compatibility, the function it was calling did not exist. The same issue was also introduced in the latest version of the MV dual wield plugin, but only if using the new 'Equip Mode Only' plugin parameter, as it effectively does the same thing as the MZ plugin - disables all combat changes, leaving only the menu/equip slot related changes.
This bug was reported by MZ user CrocPirate. Thanks for the assist!
To download the updated plugin, either navigate back to the store page and choose to redownload it from there, or login to your itch library and download it from there.
That's all for this update!
~Ramza
Files
Get MV/MZ Weapon Attack Formulas
MV/MZ Weapon Attack Formulas
Make your weapons more unique by swapping in a new damage formula for certain skills
More posts
- Version 1.12 Minor FixJan 20, 2021
- Version 1.11 RPGMaker MZ releaseDec 08, 2020
- Version 1.10 updateJan 15, 2020
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