Version 1.10 Update
Greetings all.
Late last week I uploaded version 1.15 of the base Crafting System plugin, which finally brought back the ability to have recipes with multiple wildcard items in them. Unfortunately, that update broke the recipe list extension, as the menu was not designed in the correct way to be able to show multiple category ingredients, and definitely wasn't capable of making the player pick from multiple category ingredients, either.
Fixing this was intended to be a quick fix, but it turned out I needed to rewrite a lot of this plugin to make it actually workable in the first place. The way it was originally written actually caused a display bug where an item that had two different recipes, which each had a category ingredient, but not the same category ingredient, would display the same category ingredient for each, even if the second one was different!
So I rewrote that part of the recipe list window to actually be able to handle category ingredients correctly, and now it will properly show as many category ingredients as you can shove into it!
Additionally, selecting to craft a recipe which has more than one category ingredient in it will now allow the player to select an ingredient for each category. This isn't really a bugfix so much as it is a feature enable, because previous to this update, recipes with multiple category ingredients didn't work at all, and if you managed to get past the buggy recipe list window to actually craft one, it would only ask you for the first category item, and then total fail because the ingredients provided wouldn't have matched the recipe selected.
Here's a list of bugs that have also been fixed:
- Corrected an issue where independent items were not being correctly checked when the itemlist window checked for a required quantity, resulting in recipes that needed more than one of an independent category ingredient never allowing you to select an ingredient, even if you had the correct quantity.
- The required items display now correctly shows different category ingredients if two different recipes were visible that took one item from a different category per recipe.
- Corrected a crash error where having the category ingredient display set to 'show available items' would cause a crash if the player had no ingredient of that category in their inventory.
- Corrected a crash error where having the category ingredient display set to 'scroll through all items' would cause a crash if there were no items in the database that belonged to that category.
- Corrected a crash issue when independent items was enabled, and the player selected a result item which contained a category item in one of its recipes.
- Corrected an issue where the category ingredient window would not allow the player to select an independent category item, even if the required quantity of that item was met.
Most of the above bugs were fixed in what I'm calling version 1.02, but which was never publicly released. I fixed several of the above early on, and intended version 1.02 to add in some new features, which I ended up sitting on for a long time before scrapping entirely. I rolled those fixes into version 1.10, but marked them as fixed in 1.02 because they weren't technically fixed in v1.10!
That's all for now, folks.
~Ramza
Files
Get MV/MZ - Recipe List (Crafting System Ext.)
MV/MZ - Recipe List (Crafting System Ext.)
Extend your crafting system with the recipe list extension!
More posts
- Version 1.20 Minor UpdateApr 28, 2023
- Version 1.19 Major UpdateMay 25, 2021
- Version 1.18 BugfixApr 30, 2021
- Version 1.17 BugfixApr 28, 2021
- Version 1.16 Minor UpdateApr 24, 2021
- Version 1.15 UpdateMar 17, 2021
- Version 1.14 BugfixMar 11, 2021
- Version 1.13 UpdateDec 31, 2020
- Version 1.12 updateDec 27, 2020
- Version 1.11 UpdateDec 08, 2020
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