Version 1.21 minor bugfix


Greetings. Didn't take long for a problem with the new version to crop up, which has now been fixed in the new version.

  • Fixed an issue where when this plugin was used in conjunction with the YEP_PartySystem plugin, a maximum call stack size crash occurred.
  • Corrected an issue where an actor wearing a cosmetic set which did not have a priority name set could have his name set to null.

The problem here was that when the Party System plugin is installed, both of the plugins aliased the function that turns database actors into party members. I'm not sure on the exact cause of the crash, usually this comes up if a function hasn't been aliased correctly and ends up calling itself multiple times, but that was decidedly not the case in this instance.

I corrected it by moving a function I was calling to a different function, which apparently stopped whatever was calling itself from happening.

Revision A has been uploaded correcting the following additional issues:

  • The first cosmetic slot can now correctly change the name of an actor wearing it.
  • When making a new cosmetic set, the default value in the ActorSprite parameter is now correctly set to [] instead of being blank.
    • If this value was left blank, it would cause the plugin to crash by attempting to parse a value that was undefined.

I'd recommend redownloading the plugin if you downloaded it prior to 19:40 GMT

Files

Plugin Download 16 kB
Mar 08, 2020

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